Ghost of Yōtei - Old Graveyard

On Ghost of Yōtei, I worked on the Old Graveyard along side a few other artists.
Contribution: Location / mission layout, interior and exterior set-dressing, hand-placement of various biome props, terrain sculpting, terrain material and grass painting, location polish, some prop modeling, frozen pond vert painting and creation.

Credits:
Leads: Emilio Gandin, Lisa Liao
Locations:
Ryan Grubb - Initial environment / mission layout
Yihan Shu - Set Dressing in and around the abandoned building
Architecture: Kelsey Bailey, Alberto Cordero
World Team: John Germann, Rhiannon Remo
Biome Team: Doug Davis, Andrew Stole, Chengwei Wen
Props Team: Yihan Shu, Silas Bazar, Amal Ashokan
Lighting: Toby Tobler, Noelle Kleimeyer, Brandon McDonald
VFX: Matt Vainio
Design: Sara Eggers