Ghost of Yōtei - Benten Port

On Ghost of Yōtei, I worked on several spaces around Benten Port, notably the docks and some of the roads where various missions run through.
Contribution: Location / mission layout, interior and exterior set-dressing, hand-placement of various biome props, terrain sculpting, terrain material and grass painting, location polish, some prop modeling.

Credits:
Leads: Emilio Gandin, Lisa Liao
Locations: Ash Thunderciffe - Main owner for layout in some spaces that intersect with the missions To Catch a Spider and The Reckoning.
Architecture: Jeff Lester, Dongjoon Lee, Kelsey Bailey, Alberto Cordero, John Dunford
World Team: John Germann, Harold Lamb
Biome Team: Colin Valek, Andrew Stole, Jojo Steuber, Chengwei Wen
Props Team: Yihan Shu, Silas Bazar, Amal Ashokan
Lighting: Toby Tobler, Noelle Kleimeyer, Brandon McDonald